Category Archives: Press X For Story

Press X For Story Episode 2 – Zelda: Ocarina of Time

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Press X For Story looks at and analyzes narrative in video games and game design both old and new.

In this episode, CWH is joined by none other than his brother Scott to talk about a game that is near and dear to both their hearts – Legend of Zelda: Ocarina of Time. They also cover the history of Zelda games and look ahead to the future with Breath of the Wild, and how those games incorporate narrative into their design.

If you have any comments or ideas to share, you can comment below or tweet @PressXForStory and/or use the hashtag #pressxforstory. Let us know what you think!

Theme: Ouroboros by Kevin MacLeod

Support this podcast and CWH’s other projects on Patreon.

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TheFlamingDude on twitter

Press X For Story Episode 1 – Deus Ex: Mankind Divided

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Presenting a new podcast from CantWearHats and friends! Press X For Story looks at and analyzes narrative in video games and game design both old and new.

In this first episode, CWH is joined by RedNighmare and Navarran to talk about the most recent entry in the Deus Ex franchise. They cover topics such as player choice, the use of real-world parallels in storytelling and distancing the player and the character from the story.

Let us know what you think! This podcast is still a bit of an experiment and any feedback is welcome.

Theme: Ouroboros by Kevin MacLeod

Support this podcast and CWH’s other projects on Patreon.

CantWearHats on twitter